Dillon Augustine's profile

Animation Tecniques (Fiend Valley) | 3D300 - 4

The concept of the project was to create delightful 3D animations that draw inspiration from beloved gaming franchises such as Animal Crossing, Hello Kitty, and Pokémon. It would act as a teaser for a mobile or console-based game mainly for younger audiences. I aimed to create a captivating journey into a whimsical universe where cuteness reigns supreme, aimed at capturing the hearts of viewers young and old alike.The 4-part animation immerses viewers in an enchanting realm inhabited by a diverse cast of endearing characters and creatures.​​​​​​​ My idea was to seperate the scenes into different weather conditions. 
This module provided students with an in-depth knowledge and understanding of:
- Advanced Modeling
- Advanced Texturing and shading that showcases different material attributes
- Mash
- Rigging
- Animation
- Dynamic Lighting and VFX
- Advanced Post Production


Although, I do not feel overally satisfied with the outcome, I overally enjoyed creating this project. I think I struggled with time management which affected the final outcome. Modelling and creating textures for the models was the most enjoyable part of this experience for me. 
Special thanks to my lecturer Stanley Segal.

Animation Tecniques (Fiend Valley) | 3D300 - 4
Published:

Animation Tecniques (Fiend Valley) | 3D300 - 4

Published: